A warrior all about swift brutality.

Role: Attacker

Uses Melee Weapons.

Uses Strength for saves.

Default save height: Level + 10 Strength.

Get the class Sheet
Check Melee Equipment for Slayer

Skill Tree: Running Terror

Charge (Common)

1 Action, Move (half Movement) and attack (Power + 2) a target. If you dealt damage, attempt to inflict Movement -2 and Disadvantage.

Startling kick (Rare)

Special, Inflict Movement -2 (2 stacks) on a target within 1m and attempt to inflict Disadvantage (3 stacks). After, move (2m).

Running swipe (Epic)

1 Action, Move and attack up to two different targets you pass and inflict Armor - 5.

Skill Tree: Battle Shouts

Adrenaline rush (Common)

Special, Gain 3 power and grant Movement + 1, Critical Chance + 10 on allies within 3m.

Shout of terror (Rare)

1 Action, Deal True Damage (Level + 6) and attempt to inflict Power - 5 on enemies within 3m.

Slice and dice (Epic)

Special, Grant Critical Bonus + 5 (2 stacks) to allies within 3m.

Skill Tree: Art of Execution

Curving gash (Common)

1 Action, Attack all within 1m.

Dark side of the moon (Rare)

1 Action, Move (2m) and attack (Power + 4) a target. If you dealt damage, inflict Critical Mark (4 stacks). After, move to an adjacent free tile of the target.
~ Critical Mark: When you are attacked, the attacker gains Critical Chance + 10.

Heart thrust (Epic)

1 Action, Gain Critical Bonus + 3 and move (half Movement) and true attack (Power + 4) a target.


Whirlwind spin

1 Action, Attack all within 1m and move (2m). Then, attack (Power + 6) all within 1m and then move (2m). Finally, attack all within 1m. Use one critical roll for all three attacks.



Passive, At the start of an attack, gain Critical Chance + 3 per unique negative effect of your target.