A witch that uses hexing rituals to deliver the wrath of nature.

Skills of Shaman may be saved using Luck saves.

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Passive

Nature's totem

Passive, Whenever you deal Earth damage, gain Physical Armor + 1 (Stacks up to + 3)


Skill Tree: Earthly totems

Grounding totem (Common)

1 Action, Place a Grounding totem (2 stacks) on a free tile within 3m.
~ Grounding totem (Summon, 1m aura): If an enemy within the aura moves, inflict Movement -1 and Earth True Damage (Level + 5).

Tremor totem (Rare)

1 Action, Place a Tremor totem (2 stacks) on a free tile within 3m and Earth attack a target within 1m of one of your summons.
~ Tremor totem (Summon, 1m aura): At the start of your turn inflict enemies within 1m with Critical Chance -10.

Leyline totem (Epic)

1 Action, Place a Leyline totem (4 stacks) on a free tile within 3m and Earth attack (Power + 2) all enemies within 1m of one of your summons.
~ Leyline totem (summon, 1m aura): Whenever an ally targets Leyline totem change the target to all within aura.


Skill Tree: Nature's grasp

Grounds of growing (Common)

Special, Grant a Physical armor + 3 to an ally within 2m of you or your summons and deal Earth true damage (Level + 3) to a target within 1m.

Shards of silence (Rare)

1 Action, Select a target within your range. If this target is within 2m of one of your summons gain Save Height + 4. After, Earth attack (Power + 3) and attempt to inflict Power - 5 on that target.

Tears of the earth mother (Epic)

1 Action, Deal Earth True damage (Level + 10) on enemies within 2m of you or your summons. After Shield (Level + 10) allies within 2m of you or within 2m of one of your summons.


Ultimate

Elegy of the earth

Special, Target all enemies within 3m of your summons and all allies within 3m of your summons. Deal Earth True Damage (Level + 15) to all targeted enemies and grant Physical armor + 10 (2 stacks) to all targeted allies.