"The crusader brings strong defense and protection for an ally nearby. With a strong devotion to the light divine, the crusader strives to protect those in need. With an unfaltering will, the crusader is a solid addition to any group."
Tags: Physical block, Magical block
Elements: Light
Skills of Crusader may be saved using Endurance saves.
Manoeuvre
Unlocked when you've chosen 4 skills of Crusader.
Divine protection - Bless another target within 1m, allowing it to avoid death, high damage traps or great damage once.
Passive
Crusaders will
Passive, Each successful block roll you make, grant Physical armor + 3 to another ally within 3m.
Divine guardian
Incoming savior Common
Reaction, When an ally within 2m is targeted by a blockable Attack, move adjacent to that ally and you may Block Roll once without using a reaction. On a successful block, reduce the damage on your ally by your block bonus and gain Reaction + 1.
Crusader's grace Rare
Special, Grant Shield (Level + 5) and Crusader's grace to another ally within 2m.
~ Crusader's grace: When targeted by a blockable Attack, the caster may block the attack for you. Damage is still dealt to you while using the caster's Block bonus.
Holy grounds Epic
1 Action, Move (2m) and gain Holy ground (3 stacks), Magical block chance + 20 and Block bonus + 5.
~ Holy ground (3m, Aura): Whenever another ally is damaged in this aura, reduce the damage by 10.
Hand of god
Goddess relic Common
1 Action, Deal Light True damage (Level + 5) on an enemy within 2m and attempt to inflict Power - 5 (2 stacks). On save, inflict Power - 5.
Crusader's zeal Rare
1 Action, Light Attack (Power + 5) a target. After gain Physical Block Chance + 15 and Block bonus + 3.
Protector's veil Epic
Special, Move to an adjacent tile of an ally within 2m and gain Protector's veil (4 stacks).
~ Protector's veil (6m aura): Whenever ally is damaged in this aura, you or that ally may use one stack to gain a Reaction and Physical armor + 3.
Ultimate
Divine avatar
Special, Gain Divine avatar (3 stacks) and inflict Divine taunt (2 stacks) on an enemy enemy within 5m.
~ Divine avatar: Upon receiving damage, you may use a stack to half the damage done to you.
~ Divine taunt: Your damage dealt is set to 0 if you do not damage the caster.