A melodic adventurer with the blessing of song.

Skills of Troubadour may be saved using Sensory saves.

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Motivational melody

Passive, Grant Critical Bonus + 3 to other allies within 1m when you start your turn.

Skill Tree: Songs of adventure

Might of the adventurer (Common)

Special, Inflict Power - 3 on a target within 2m and grant Range + 1 (2 stacks) to two allies within 3m of your target.

Faith of the brave (Rare)

1 Action, Deal True Damage (Level + 10) to enemies within 3m. After, attempt to inflict a Random Element Vulnerability on enemies within 3m. On save, inflict Random Weakness instead.
~ Random Element: Roll a D6 for an element: 1: Fire, 2: Water, 3: Air, 4: Light, 5: Dark and 6: caster's choice.

Journey of the magical potion (Epic)

Special, Gain Traveling Potion (5 stacks) and grant Movement + 2 to allies that are more than 2m away from you.
~ Traveling Potion: If an ally moves on a tile within 2m of you, you may use a Reaction and a stack and Shield (Level + 8) that ally.

Skill Tree: Songs of nature

Song of the highlands (Common)

1 Action, Shield (Level + 6) allies within 2m, move (2m) and grant Critical Chance + 10 allies within 2m.

Song of the sea (Rare)

Reaction, Grant Advantage to allies within 3m, can be used after the roll has been made.

Song of the Stars (Epic)

1 Action, Grant a Star Song (2 stacks) and Critical Chance + 15 (2 stacks) to allies within 3m.
~ Star Song: After using Reaction(s), you may use a critical roll, if you succeed regain the used Reactions.


Lullaby intermezzo

1 Action, Move (2m) and attempt to inflict Sleep and Reactions - 2 on enemies within 3m. On save, inflict Action - 1 instead.
~ Sleep: Inflicted with Action - 2 if you did not take damage since you got this effect.