"The sun cleric brings a plethora of protection and supportive light magic. With blind faith in the light divine, the sun cleric easily casts the purest light magic. A true team player, keen on forgiveness over hatred."
Tags: Shield, Control, Buffer
Elements: Light
Skills of Sun cleric may be saved using Sensory saves.
Manoeuvre
Unlocked when you've chosen 4 skills of Sun cleric.
Sun's favour - Once per day, either bless person or bless location another target within 1m.
~ Bless person: Gain 10 Health.
~ Bless location: Bless a 3m radius, making it easier to connect to the divine within this radius.
Passive
Shining luck
Passive, Make a critical roll before you grant a Shield, if the roll succeeds gain Bonus shield + 3.
Light's protection
Sol heal Common
1 Action, Grant a Shield (Level + 8) to target within 2m.
Blessing of light Rare
Special, Cast a 1m radius of Blessing of light (3 stacks) with the center within 4m.
~ Blessing of light (Zone): Caster may use a Reaction and a stack to grant a Shield (Level + 3) and Light Affinity to a target within this zone.
Salute to the sun Epic
1 Action, Shield (Level + 8) other allies within 4m and attempt to inflict Light Weakness to enemies within 4m.
Shining enchantments
Sunrise power Common
1 Action, Grant either Empowering sun or Shining ward to allies within 2m.
~ Empowering sun: Gain Critical chance + 10 and Light Affinity.
~ Shining ward: Gain Magical armor + 4, Light Resistance and Dark Resistance.
Piercing rays Rare
1 Action, Attempt to inflict Light Weakness (2 stacks) and deal True damage (Level + 10) on a target within 3m.
Lightspeed bind Epic
Special, Grant Movement + 2 (2 stacks) to allies within 4m and attempt inflict Lightbind on enemies within 4m.
~ Lightbind: Upon taking light damage, inflicted with Magical armor - 5 and Movement - 2.
Ultimate
Light of the divine
Special, Grant Dark Resistance, Critical chance + 15 and a Shield (Level + 10) to allies within 4m.