Core concepts

Races

Vasimare

A group of humans that specifically offended the light divine. Their punishment was a blinding light that took their eyesight. As a side-effect, Vasimare developed a great talent for magic. In time, they were able to restore their eyesight by spending magical power. They say their glowing eyes and pointy ears are a result of this overuse of magic.

“The magic of this world shaped me for who I am, is this what the divine intended?”

Ability bonus: Sorcery + 2, Willpower + 2, Trickery + 2, Awareness + 2.

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Salaarian

Since the taboo, Salaarians mostly remained human, but had birdlike features. Some grew small wings on their head, which seemed mostly for decoration. But a lucky few full functioning wings on their, earning them a title of Angel. Salaarian’s instinct to fly drew most to science. What started with fixing broken wings ended up with greater inventions that were useful for all races.

“I refuse to sit and wait for the day the divines save me, I build my own future, with my own hands.”

Ability bonus: Alteration + 2, Physics + 2, Investigation + 1, Comfort + 1, Persuasion + 2.

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Chevanno

Chevanno were cursed with horns and thrown into forests of nothingness. They lost any sense of technological advancements and had to focus on survival. Their key feature is adaptation. Chevanno are able to connect on a deep level with nature. Their skin and bodily features are able to adapt quickly to their environment, therefore increasing their survivability. Benefits of their feats are strongly reliant on their surroundings. Some Chevanno’s are able to communicate with animals and a select few even left civilization entirely and now live in the wilds.

“Everywhere is just fine by me, just make sure you can keep up.”

Ability bonus: Civilization + 2, Fortitude + 2, Recovery + 2, Empathy + 2.

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Wrathico

The largest group was the Wrathico, and it is said their punishment was the most severe. They were weakened and discarded into the wild. The only way to survive was to hunt, or eat each other. The few Wrathicos that survived were the strongest among the races. They are human mixed with predator beasts. These savages rely mostly on instinct. Some can be very disciplined, praying for days, suppressing the urge, but most of them give in and let their inner beast come out. Most Wrathicos are bounty hunters by trade for this reason.

“Do not fool me with your politics, the divines wanted savages, so here I am, got a problem with that?!”

Ability bonus: Sorcery + 2, Willpower + 2, Trickery + 2, Awareness + 2.

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Non-playable races