0.22 Website tweaks (08-08-2023)
- Added support to store buffs to the legend-builder.
- Reworked the legend-builder to be more user friendly.
0.21 Legend sync (08-02-2022)
- Added Google one click sign in for storing legends in legend builder.
- Added
viking
class.
0.20 Reworked equipment (25-09-2021)
- Added information of the playable races
Vasimare
,Salaarian
,Chevanno
&Wrathico
. - Reworked equipment set to allow for more diversity and options:
- Max power is only available in two-handedweapons.
- Max critical chance is only available in one-handed weapons.
- Split the armors in Physical and Magical variants.
- Added
bonus true damage
as a stat on equipment. - Added the option to use
two offhand items
.
- Added the ability to save multiple builds in legend-builder
0.19 New stuff for legends (12-08-2021)
- Added new
Artifacts
:- Artifacts are one or two-time use items with battle effects, designed to be used when most of the class skills are on cooldown.
- Added new
Trinkets
:- Trinkets are cool magical items for utility, role-play and creativity.
- Added quality to
Equipment
to improve or worsen stats:- Quality is a quick stat change to reflect differences of rich / blessed / high-quality equipment compared to broken equipment.
- Quality differance should be enough to differentiate equipment more without the need of a durability system.
- Quality is 0 by default (+2 highest and -2 lowest).
- Power +-1 for weapons (+-2 for big weapons)
- Physical armor and magical armor +-1 for armors.
- Added the option to add
Artifacts
,Trinkets
andItems
in the legend builder.
0.18 Skillpicker and new classes (09-05-2021)
- Added skillpicker page.
- Added
beast shaper
,puppet master
andlucid scout
classes. - Added example builds of legends.
0.17 Single page legend builder (09-03-2021)
- Moved
class-picker
to thelegend-builder
-page so all the combat stuff can be accessed on a single page. - Added basic actions to the legend builder (under a toggle).
- Added cooldowns to the legend builder (under a toggle).
- Added the option to auto-save the changes of the legend (under a toggle).
- Added a legend
playview
to get everything in a neat format. - Added elements to legend builder.
0.16 Big smarts in the class picker (19-01-2021)
- Added Power, Bonus true damage, Bonus shield, Save height to digital classes to precalculate stats in the play view.
- Added draft version of pdf export for digital classes.
- Added Stormcaster, Gaia monk and Necromancer classes.
- Increased Save of monsters in the monstermaker (1 per level instead of 1 per 2 levels) to match the new increased Save heights of the legends (now scales on Luck).
- Added demo for races in legend builder.
- Added demo for manoeuvres to class pages.
- Added monster maker playview in the narrator section.
0.15 Giant multiclass update (16-07-2020)
- Redone around half of the classes for a new multiclassing system.
- Tweaked core stat calculations (removed flat 10% of chances) to go along with the class changes.
- Tweaked equipment (removed unused items and removed primary critical bonus and block bonus items) to go along with the class changes.
- Redone leveling system, legends do not get 4 freeby skills on level 1, instead they get 6 class points (and 3 for each level after level 1). See Level for specifics.
0.14 Digital cooldowns (11-04-2020)
- Added digital cooldowns on
/digital-cooldowns
.
0.13 Redone legend sheets, redone formulas (12-02-2020)
- Completely redesigned all the sheets
- Adjusted the battle stat formulas to make more sense.
- added a freeby ability point per level to allow for more abilities in total.
- Remove Dodge attempts in cooldowns.
- Added a second reaction, now also used for dodge and/block rolls.
- Added a second special.
- Dodge rolls now require two reactions instead of one.
- Added perfect critical / dodge / block.
0.12 Monster Sheets, Revenant rework en preperations (04-05-2019)
- Updated
Revenant
class. - Renamed heal to shield
- Renamed Bonus heal to Bonus shield
- Added a
Monster Maker
:- Create a monster using the builder
- Store it as url for later use
- Export it to a monster sheet and bring it to the table!
- Several small tweaks and clarifications in preperation for version 1.0
0.11 Ether mechanic and rewrites! (28-02-2019)
- Added
Ether mechanic
. - Re-written
Learn Late Legends
andCreate a Legend
sections of the site. - Several tweaks under the hood to improve the speed of the site.
0.10 Late Legends got a rework! (27-12-2018)
- A brand new ruleset!!!
- A full rework on all the Classes.
- Brand new sheets.
- Disabled most of the site (will be added later).
0.9.1 New Classes! (29-09-2018)
- Several tweaks and updates to the classes.
- Reworked Analyser into
Saboteur
. - Added
Glaze Adept
.
0.9 Abilities! (27-12-2017)
- Added a second Sheet dedicated to Legend Details and Inventory.
- Introduced a new
Ability System
(was Tricks & Talents). - Updated the Legend Sheet with Abilities.
0.8 Powerups and rewrites! (05-12-2017)
- Clarified Class Skills in duration, target and effects.
- Increase the overall power of Class Skills.
- Design update on the Sheets.
0.7.7 Balance tweaks: Welcome back Tanks! (22-11-2017)
- Added Lightrunner artwork.
- Legends now get 50 flat Max Health instead of 20.
- Endurance now gives 10 Max Health instead of 5.
- Offhand “Other Battle Stat Bonuses” are increased (x3 instead of x2)
- Armors have a flat of 5 armor instead of 4.
- Power on weapons is decreased by 1, (2 for two-handed weapons).
0.7.6 Giant Classes update 2! (15-11-2017)
- Added
Puppetmaster
(former Master of Cats and Sly-sword) - Added
Blackguard
- Added
Analyser
- Added
Soul Reaper
- Added
Rune Knight
(former Arcan and Runeblade) - Added
Puppetmaster
and Blackguard artwork.
0.7.5 Giant Classes update! (13-11-2017)
- Added Druid, Crusader, Soul of Balance and Gladiator Artwork.
- Redesigned Class Sheet and Legend Sheet.
- Class tweaks based on 6-11-2017 testplays.
- Added
Lightrunner
(removed Spellslinger and Disciple). - Reworked
Necromancer
(removed Demonologist). - Removed Sly Sword & Master of Cats for something new (Coming Soon!).
- Added new Equipment system.
- Greatly improved performance for the Classes page.
0.7.4 New Sheets and Bonus Heal! (04-11-2017)
- Redesigned Legend Sheet
- Redesigned Class Sheet.
- Introduced Bonus Heal as a Battle Stat.
- Updated the “Battles”, “Core Stats” and “Level Up” pages.
0.7.3 Rewritten all the Skills! (25-10-2017)
- Rewritten every skill of every Class to fit a straightforward and clear format.
- Combined ideas from Spellslinger and Disciple into Lightrunner.
- Updated Greenfire Adept.
- Updated Class Sheets.
- Adjusted the Core Stats to Battle Stats for Physical Armor, Magical Armor and Block Bonus.
- Added Ancient Guardian Artwork.
0.7.2 Split Aspects Artifacts & Trinkets! (17-10-2017)
- Aspects are now split and will be updated separately
- Added the first list of Artifacts
- Added the first list of Trinkets
- Updated Resistance & Weakness Rules
0.7.1 Aspects! Stuff you did, will do and more to help role-play! (11-10-2017)
- Introduced APPEARANCE & DETAILS
- Introduced TRAITS
- Introduced PAST OCCUPATION
- Introduced TALENTS & TRICKS
0.7.0 From the ground up! (2-10-2017)
- Reworked the Core Stats
- Reworked Level Up Scaling and updated Level up calculator
- Added a comment to Talents (this is incompatible at the moment and scheduled for rework).
- Added beast shaper Artwork.
0.6.4 Beasts, Equipment and Designs! (26-09-2017)
- Reworked the Equipment to Weapons & Armor
- Added Redesigned Legend Sheets
- Added Revenant and Elemental Monk Art.
- Changed some terminology: (Main stats -> Core Stats, Secondary Stats -> Battle Stats)
0.6.3 Cut down the classes (12-09-2017)
- Removed Classes that are not considered balanced.
- Updated Druid, Dragoon.
- Added Storm Paladin and Plague Hunter Art.
- Removed Maneuvers (as they are no longer required with the new level up).
0.6.2 New Sheets (18-08-2017)
- Added Timewinder Art.
- Changed Class Bonus to Passive.
- Added Social Icons.
0.6.1 One step at a time (10-08-2017)
- Reworked Plague Hunter and Revenant.
- Improved performance of the Level Up Calculator.
- Updated website styling.
0.6 Back to the drawing board (Q3 of 2017)
- Optimized Website navigation and structure.
- Removed races, will be added later focussed on lore.
- Removed Several Classes that are not considered playable.
- Removed Boosting (will be reworked).
- Removed Ultimate Cooldown, added Ultimate to the single usable (Works as a Joker card, for any skill). Ultimates will be refined based on this change.
- Reworked the homepage.
0.5.1 Iterating (Q3 of 2017)
- Reverted back to the Cooldowns. (Test was fine, Cooldowns are just awesome).
- Small website fixes and typo fixes.
- Added Classes:
Crusader
,Druid
, andLightrunner
.
0.5 Test run (Q3 of 2017)
- Experimented with a single Cooldown currency for skills and dodge attempts (Cost = Dodge 1, Uncommon 1, Rare 2, Epic 3, Ultimate 5).
0.4.4 Tweaking and fixing (Q2 of 2017)
- Toned down the races, removed the flat stats.
- Simplified the Equipment calculations.
- Started to simplify and normalize Skills.
- Small website fixes and typo fixes.
0.4.3 Little bit of both (Q1 of 2017)
- Changed enchantments for side stats.
- Reworked Equipment to have offensive and defensive equipment which scale attack or armor in ranks.
- Toned down the enchantment slots.
- Added new Equipment, Maneuvers, and Talents.
- Minor Class changes and text fixes.
0.4.2 Classes overhaul (Q1 of 2017)
- Major Class updates text fixes and added a couple new Classes.
- Added weapon requirements to Classes.
- Added more Maneuvers.
- Added races with special stats.
- Added Classes:
Troubadour
andMagus Sniper
. - Small website fixes and typo fixes.
0.4.1 Balance roundabout (Q4 of of 2016)
- Removal of equipment Rank.
- Updated enchantments to increase the power growth.
- Added New enchantment options.
- Removed Old Talents.
- Re-introduced Maneuvers and Talents.
- Balance changes to Equipment.
0.4 Enchantments!!! (Q3 of of 2016)
- Balanced and normalized all Equipment (removed all special effects).
- Enchantments added with keystones on the gears.
- Added Classes:
Revenant
andArcan
.
0.3 Less math means more fun? (Q3 of 2016)
- Introduced Critical Damage, taking the place of the x1.5 calculation.
- Introduced of Block Bonus, taking the place of the half damage done.
- Added Maneuvers for Critical Damage and Block Bonus.
- Large Equipment reworks and changed the dual wield calculations.
- Added Classes:
Tundra Berserker
,Corsair
,Clairvoyant
andStormcaster
. - Removed Classes:
Schemer
andAlchemist
.
0.2 Removed unneeded math, add lots o classes! (Q2 of 2016)
- Removed Damage and Defense Modifiers.
- Changed level up stats from 6 stat points to 3) (+2 +2 +2 to +1 +1 +1).
- Tweaked calculations to fit the new Level Up.
- Changed a successful Block from full damage negation to half damage done.
- Added new Classes:
Necromancer
,Pyromancer
,Master Of Cats
,Shinigami
,Master Of Arms
,Plague Hunter
,Green Fire Adept
,Alchemist
,Runeblade
,Disciple
,Soul Of Balance
,Demonologist
,Gladiator
,Elemental Monk
andSly Sword
.
0.1 Cooldowns and simplefications (Q1 of 2016)
- Added Cooldowns to Skills.
- Fixed regeneration to Ultimate Cooldown.
- Added new Classes:
Dragoon
,Ancient Guardian
,Storm Paladin
,Timewinder
andShadow Ninja
.
0.0 Initial build in 2015
- Added new Classes:
Slayer
,Conjurer
,Witch Doctor
,Spellslinger
,Samurai
,Spirit Hunter
,Beast shaper
,Schemer
andSun Cleric
.