An attack always has an attacker (the one that makes the attack) and a defender (the target of the attack).
Each normal attack follows these steps:
- The attacker declares a target to be the defender as well as the type of the attack (Physical, Magical, True).
- The defender may react by spending reactions.
- The attack makes a critical roll and declares the total power and additional effects of the attack.
- The defender takes the damage, reducing their Current health.
Example A: a critical attack
- After moving to a tile within 1m of the target, the attacker attacks using a physical weapon!
- The defender spends a reaction to physical block twice, but fails both times.
- Knowning the attack will hit, the attacker makes a critical roll and succeeds. The regular power 24 is increased by the attacker’s critical bonus of 10. This means the power for this attack is 34.
- The defender has 6 physical armor, this reduces the incoming attack to 28 damage. The defender reduces their current health by 28. Ouch!
Example B: Dodged attack
- After moving to a tile within 4m of the target, the attacker attacks using a magical ranged weapon!
- The defender spends two reacions to attempt a dodge roll, and succeeds! The defender moves outside of the tile and avoids all damage. The attack steps stop here!
Example C: Blocked attack
- After moving to a tile within 1m of the target, the attacker attacks using a magical weapon!
- The defender spends a reaction to magical block once, and succeeds!
- Knowning the attack will hit, the attacker makes a critical roll and fails. The regular power 24 will be the power of this attack.
- The defender has 6 magical armor and a block bonus of 8, this reduces the incoming attack to 10 damage. Decent!
Example D: Double success
- After moving to a tile within 1m of the target, the attacker attacks using a physical weapon!
- The defender spends a reaction to physical block twice, and succeeds the second time!
- Knowning the attack will hit, the attacker makes a critical roll and succeeds. The regular power 24 is increased by the attacker’s critical bonus of 10. This means the power for this attack is 34.
- The defender has 6 physical armor and a block bonus of 8, this reduces the incoming attack to 20 damage. Intense!
True damage
A third type of damage that is not covered is True Damage. True damage penetrates armor and cannot be blocked. True damage can still be avoided using a dodge, so while it skips the block steps, a dodge is still possible!
Shields the last defense to true damage
True damage is not always dealt to Current health directly. If the defender has a Shield active, it first damages the Shield, and moves on to deal damage to current health when the shield is depleted.