An agile undead specialized in blood-magic.

Role: Defender

Uses Melee Weapons.

Uses END for saves.

Default save height: Level + 10 END.

Get the class Sheet
Check Melee Equipment for Revenant

Skill Tree: Blood bender

Frozen Blood (Uncommon)

1 Action, Ice attack (Power + 3) a target. If you dealt damage, attempt to inflict Dodge Chance - 10 (2 stacks). On save, inflict Dodge Chance - 10.

Hot-blooded (Rare)

1 Action, Fire attack (Power + 6) a target. If you dealt damage, attempt to inflict Hot-blooded (2 stacks). On save, inflict Hot-blooded.
~ Hot-blooded: Your attack has Critical Chance - 50 if you do not target the caster.

Drain (Epic)

1 Action, Heal (Level + 10) yourself. After, deal True Damage (END + 10) and inflict Special - 1 on enemies within 1m.

Skill Tree: Bane

Dread (Uncommon)

Special, Attempt to inflict Armor -5 (2 stacks) on a target within 2m. On save, inflict Armor -5.

Bone thorns (Rare)

1 Action, Gain Death-plating (4 stacks).
~ Death-plating: On a successful block roll, deal True Damage (Level + 6) to the attacker.

Death's calling (Epic)

1 Action, Freely move (4m) and attack (Power + 6) a target within 1m. If you dealt damage, inflict Movement - 2 and Power - 6.

Skill Tree: Blood Brothers

Blood Brothers (Uncommon)

Special, Grant Armor +3 to allies within 3m.

Blood Protection (Rare)

Special, Grant Dodge Chance + 10 (2 stacks) and Blood Protection (2 stacks) on allies within 3m.
~ Blood Protection: After you are damaged, move the attacker 1m to the caster.

Blood Gate (Epic)

Reaction, When an ally withing 5m is attacked switch places with that ally you become the target of the attack and gain Block Bonus + 5.


A Shimmer of the Past

Special, Gain a Shield (Level + 25), Past Powers (5 stacks) and Power + 5 (3 stacks).
~ Past Powers: Each time an ally within 5m takes damage gain Armor + 5.


Agile Defender

Passive, As a reaction you may inflict Dodge Chance -10 on yourself to gain Block Chance + 15