A fiery mage specialized in magical artillery and dragon powers.

Role: Damage Dealer


Magical Weapons

Get the class Sheet
Check Equipment for Pyromancer

Skill Tree: Flame Artillery

Eruption Pillar (Uncommon)

Fire Attack all in a 1m radius within 2m.

Flame Snipe (Rare)

Fire Attack (Power + 7) a target from 6m to 12m.

Meteor Shower (Epic)

Fire Attack a 2m radius within 5m twice. Save negates the second Attack (LUC Save: Level + 8).

Skill Tree: Firedancer

Dance of Fire (Uncommon)

Deal 5 Fire True Damage to enemies within 3m and attempt to inflict Fire Weakness (END Save: Level + 10) for 1 hit.

Lava Pit (Rare)

Deal Fire True Damage (INT + 7) in a 3m radius within 4m. At the start of your next turn, Deal Fire True Damage (INT + 7) in the same radius again.

Blessing of the Flame (Epic)

Grant Fire Resistance on allies within 3m for 2 hits and inflict Fire Weakness on 2 targets within 5m for 2 hits.

Skill Tree: Breath of the Dragon

Dragon's Pillars (Uncommon)

Choose 3 tiles in a 1m radius within 4m and cast Dragon's Pillars on them for until your next turn. ~ Dragon's Pillars: Deal Fire True Damage (INT + 8) on targets that start their turn in the Pillars or move through the Pillars.

Fiery Wings (Rare)

Gain 1 Movement and Wings of Fire for 2 Move Actions. ~ Wings of Fire: Each tile you Move deals Fire True Damage (INT + 4) to others within 1m. Each Move Action only deals damage to each target once.

Transform: Fire Dragon (Epic)

Transform into a Fire Dragon for 3 Actions. ~ Fire Dragon: You gain Fire Resistance, 6 Power, Attack Range is 3m and you become 3-tiles big. At the end of this skill, you may choose on which of the 3 tiles you land.


Mega Inferno

Gain 2 Inferno Stacks. Can be used in between turns by using a Reaction. ~ Inferno Stack: Fire Attack (Power + 3) a 2m radius within 8m.



Your Skills inflict Wildfire on the target(s) for 1 Actions. ~ Wildfire: Take 3 True Damage at the end of the duration if you did not Move at least 1m since you go this effect.