A unbiased mind with the power of the blue and red dragon.


Role: Supporter


Uses Magical Weapons.

Uses Endurance for saves.

Default save height: Level + 10 Endurance.

Get the class Sheet
Check Magical Equipment for Soul of Balance

Skill Tree: Scale of Ice

Ice Pack (Common)

1 Action, Shield (Level + 10) a target in 3m range. After, you may spend either a stack of Frost Fingers to heal an additional 4 or a stack of Burning Hands to grant Critical Bonus + 2 to the target.

Snow Field (Rare)

1 Action, Grant Movement + 2 to allies within 3m. After, you may spend a stack of Frost Fingers to inflict Movement - 4 to a target within 2m and gain a stack of Burning Hands.

Frozen Thorn (Epic)

Special, Grant Frost Thorn (4 stacks) to a target in 3m range.
~ Frost Thorn: Taking damage deals True Ice Damage (4 + Level) to the attacker and inflicts Movement - 2.


Skill Tree: Scale of Fire

Flame Burst (Common)

1 Action, Fire attack (Power + 3) a target within 3m. You may use either a stack of Frost Fingers to change this element to Ice damage or a stack of Burning Hands to deal 2 Fire True Damage to other enemies within 1m of the target.

Explosive Flight (Rare)

1 Action, Move 3m. After, deal True Fire Damage (Level + 12) on others within 1m. You may use a stack of Burning Hands to increase the radius to 2m.

Cursed Flames (Epic)

1 Action, Fire Attack (Power + 5) and in flict Cursed on a target within 3m. After, gain a stack of Frost Fingers.
~ Cursed: After the next time you deal damage you are inflicted with Chance Roll - X (2 stacks). X is the last damage that you dealt.


Skill Tree: Inner Balance

Shift (Common)

Special, You may use a stack of Frost Fingers to gain Shield (Level + 4) or a stack of Burning Hands to gain Power + 5.

Enhanced Weapon (Rare)

1 Action, Gain Enhanced Weapon (4 stacks) and Power + 4 (4 stacks).
~ Enhanced Weapon: Your attacks inflict Armor - 5 if you spend a stack of Frost Fingers or you gain Critical Chance + 10 if you spend a stack of Burning Hands.

Twin Pillars (Epic)

Special, Place two Twin Pillar (3 stacks) on free tiles within 4m.
~ Twin Pillar: When an enemy within 1m starts their turn, you may use a stack to freely move that enemy to a free tile within 1m of the other pillar and gain a stack of either Frost Fingers or Burning Hands.


Ultimate

Counter Force Storm

Special, Inflict Counter Storm (2 stacks) to all enemies within 3m.
~ Counter Storm: Whenever you deal damage, take that much damage.


Passive

A Balanced Choice

Passive, When you start you turn gain either a stack of Frost Fingers (max 2) or Burning Hands (max 2).