A unbiased mind with the power of the blue and red dragon.

Skills of Iceflame magus may be saved using Endurance saves.

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Passive

Thermal transfer

Passive, Whenever you deal Water damage inflict the target with Hypothermia.
~ Hypothermia: When you take Fire damage you are inflicted with Magic Armor - 3.


Skill Tree: Subzero

Shards of Ice (Common)

1 Action, Attempt to deal Water True Damage (Level + 5) to enemies in a 1m radius with the center tile within your range.

Frozen orb (Rare)

1 Action, Summon a Frozen orb (3 stacks) on a free tile within your range.
~ Frozen orb (Summon): Once per turn you may use a special and a stack to move (1m) and Deal Water True Damage (Level + 3) to enemies within 1m. Upon taking damage remove a stack.

Wings of frost (Epic)

Special, Gain Water Affinity, Frozen touch and Movement + 2.
~ Frozen touch: When you deal Water damage inflict Movement - 2.


Skill Tree: Molten

Frostburn (Common)

1 Action, Fire Attack (Power + 2) a target within your range and attempt to inflict Frostburn.
~ Frostburn: When you take Water damage you are inflicted with Dodge Chance - 15.

Meltdown (Rare)

Special, Inflict Meltdown on enemies within your range and gain Power + 3.
~ Meltdown: When you take Water damage you are inflicted with Power - 5.

Defrost (Epic)

1 Action, Fire Attack (Power + 6) a target within your range and inflict Thermal confusion.
~ Thermal confusion: When you take Water damage you are inflicted with Fire Weakness and Water Weakness.


Ultimate

Molten blizzard

1 Action, Select a tile within your range. Inflict a 2m radius from that tile with Molten Blizzard and Water Attack (Power + 4) to enemies within the radius.
~ Molten Blizzard (Zone): At the start of the caster's next turn, the caster deals Fire True Damage (Level + 3) to enemies within the zone.