An encouraging and swift warrior with a competitive spirit.

Role: All-rounder

Uses Melee Weapons.

Uses Strength for saves.

Default save height: Level + 10 Strength.

Get the class Sheet
Check Melee Equipment for Gladiator

Skill Tree: Art of Skirmish

Crumbling Strike (Common)

1 Action, Attack (Power + 2) a target. If you dealt damage, attempt to inflict Movement - 2 (2 stacks).

Spartan Kick (Rare)

1 Action, Attack (Power + 6). If you dealt damage, move the target 2m and attempt to inflict Power - 3.

Hero of War (Epic)

1 Action, Attack (Power + 4) others within 2m. After, move all targets that you damaged one tile away from you.

Skill Tree: Front Soldier

War Cry (Common)

Special, Move (1m) and attempt to inflict War Cry on an enemy within 2m.
~ War cry: Damage - 6 for your next attack if you do not target the caster.

Sprint to Victory (Rare)

1 Action, Gain Power + 2 and move while inflicting Movement - 3 (2 stacks) on enemies within 1m.

Crushing Strike (Epic)

1 Action, Move (3m) and attack (Power + 8) a target. If you dealt damage, inflict Physical Armor - 5 and move the target 2m.

Skill Tree: Arena Captain

Encouragement (Common)

Special, Grant Encouragement on a target within 1m.
~ Encouragement: Use a stack to gain Advantage.

Defensive Formation (Rare)

Special, Grant Physical Block Chance + 20 (3 stacks) to allies within 2m.

Call to Arms (Epic)

Special, Grant Movement + 2 (2 stacks) and Critical Bonus + 5 (2 stacks) to allies within 3m.


Hero of the Arena

1 Action, Attempt to move enemies within 4m towards you. After, attack (Power + 6) all within 1m and gain Movement + 2 (4 stacks) and Critical Chance + 10 (4 stacks).


Fury of Battle

Passive, Gain Movement + 1 if you or an ally within 3m succeed a block roll.