A mage that can turn your power against you.

Role: All-rounder

Uses Magical Weapons.

Uses Sensory for saves.

Default save height: Level + 10 Sensory.

Get the class Sheet
Check Magical Equipment for Absorber

Skill Tree: Siphon Strength

Siphon Strike (Common)

1 Action, Attack a target. If you dealt damage, attempt to inflict Power - 3 and gain Power + 3.

Power Leeches (Rare)

1 Action, Deal True Damage (Level + 4) to enemies within 3m. If you dealt damage, attempt to inflict Critical Bonus - X (2 stacks) and gain Critical Bonus + X (2 stacks). X is twice the amount of enemies that were dealt damage.

Strength by Chance (Epic)

Special, Inflict Critical Chance - 20 (2 stacks) to two targets within 3m and gain and grant Critical Chance +20 (2 stacks) to an ally in 3m.

Skill Tree: Siphon Defence

Switch Guard (Common)

Special, Swap places with a target within 1m and attempt to inflict Armor - 3 and gain Armor + 3.

Guard Away (Rare)

1 Action, Attack (Power + 2) a target. If you dealt damage, attempt to inflict Dodge Chance - 15 and gain Block Chance + 15.

Vampiric Strike (Epic)

1 Action, Attack (Power + 3) a target and gain a shield (Damage dealt).

Skill Tree: Absorption

Life Line (Common)

1 Action, Deal True Damage (Level + 3) to a target within 5m and gain a Shield (Level + 3).

Absorb Time (Rare)

Special, Grant Timetravel (3 stacks) to an ally within 3m.
~ Timetravel: After using a skill reduce the cooldown of its rarity by 1.

Speedshift (Epic)

Special, Inflict Movement - 4 to enemies within 3m radius. After, gain Movement + X and move. X is the amount enemies within 5m that are inflicted with a negative Movement effect.


Zone of Null

1 Action, Gain Zone of Null (3 stacks).
~ Zone of Null (3m Aura): Whenever an other ally would take damage, the damage is reduced to 0.


Elemental Absorption

Passive, Whenever you take Elemental damage, gain Resistance X. X is the Element of the damage taken.