A specialist able to destroy his enemies from the inside out.

Role: Damage Dealer


Magical Weapons

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Check Equipment for Plague Hunter

Skill Tree: Spread

Infected Barb (Uncommon)

Attack (Power + 2) and inflict Infected Barb on a target for 6 Actions. ~ Infected Barb: Inflict a Plague Stack at the start of each turn. Infected Barb can be removed by spending 1 Action.

Plague zone (Rare)

Attempt to inflict Plague Vulnerability (END Save: Level + 10) on enemies within 4m for 4 Actions. ~ Plague Vulnerability: Plague Stacks on you don't decay and each action you take inflicts another Plague Stack.

Hazard Rush (Epic)

Move (2m) while inflicting 1 Plague Stack on enemies within 2m. After Attack (Power + 8) a target.

Skill Tree: Symptoms

Rotting Will (Uncommon)

Attack (Power + 3) and attempt to inflict Mind Rot (END: Level + 10) on a target for 2 hits. ~ Mind Rot: Your Magical Armor is reduced by 1 for each Plague Stack you have.

Clouded Mind (Rare)

Gain advantage on Dodge Rolls for an incoming Attack. Additionally, gain 5 Dodge Chance for each Plague Stack the Attacker has.

Weakened Body (Epic)

Attempt to inflict Weakened Body (END Save: Level + 10) on a target within 5m for 4 hits. On Save, inflict Weakened Body for 2 hits instead. ~ Weakened Body: When you are Attacked, the attacker gains 5 Critical Chance and 2 Critical Bonus for each Plague Stack you currently have.

Skill Tree: Fatality

Power of the Plague (Uncommon)

Gain Hunting for 5 Attacks. ~ Hunting: When you Attack a target with at least 1 Plague Stack, gain 4 Critical Bonus.

Consume (Rare)

Attack (Power + Plague Stacks * 3) a target within 5m. After, remove all Plague Stacks from the target.

Brain Damage (Epic)

Attack (Power + 7) and inflict 1 Plague Stack on a target. After, Attempt to inflict Confusion (END Save: Level + 10) and Infected for 2 Actions. On Save, inflict Confusion and Infected for 1 Action instead. ~ Confusion: Each Action you must be an Attack, which is a random target within your Moving Attack range, including yourself. ~ Infected: Gain 1 Plague Stack each time you deal damage.


Plague Storm

Inflict 4 Plague Stacks on a target within 5m. Additionally, deal True Damage (Level + 25) on enemies within 4m from that target.



Inflict 1 Plague Stack (Max 4) on your target when you Attack it and deal damage. ~ Plague Stack: At the start of caster turn, reduce your amount of Plague Stacks by 1. After, take True Damage (Plague Stacks + 1).