A warrior with a lust for competition specialized in mobility and strengthing allies.

Role: Damage Dealer


Physical Weapons

Get the class Sheet
Check Equipment for Gladiator

Skill Tree: Art of Skirmish

Crumbling Strike (Uncommon)

Attack (Power + 3) and attempt to inflict Slowed (AGI Save: Level + 10) on a target for 2 Actions.

Spartan Kick (Rare)

Attack (Power + 6), inflict Knockback 2m and attempt to inflict Knocked Over (STR Save: Level + 10) on a target within 1m.

Hero of War (Epic)

Spin Attack (Power + 2) with a range of 2m. After, inflict Knockback 1m on other within 2m.

Skill Tree: Front Soldier

War Cry (Uncommon)

Attempt to inflict Taunted (STR Save: Level + 10) on an enemy within 2m for 2 Actions. On Save, inflict Taunted for 1 Action instead.

Sprint to Victory (Rare)

Move while inflicting Slowed on enemies within 1m for 2 Actions.

Crushing Strike (Epic)

Move (3m) and Attack (Power + 8) and attempt to inflict Stunned (END Save: Level + 12) on a target.

Skill Tree: Arena Captain

Encouragement (Uncommon)

Grant 2 Encouragement Stacks (Max 2) on a target within 1m. ~ Encouragement Stack: You may use 1 Stack to gain an Advantage on a Critical Roll or Dodge Roll.

Defensive Formation (Rare)

Grant Defensive Formation on allies within 2m for 3 Block Rolls. ~ Defensive Formation: Gain 20 Physical Block Chance.

Call to Arms (Epic)

Grant Call to Arms on allies within 3m for 2 Actions. ~ Call to Arms: Gain 2 Movement and 5 Critical Bonus.


Hero of the Arena

Attempt to pull all enemies within 4m towards you (STR Save: Level + 10). Additionally, Spin Attack (Power + 4) with a range of 1m. Finally, gain Hero of the Arena for 4 Actions. ~ Hero of the Arena: Gain 2 Movement and 10 Critical Chance.


Fury of Battle

Gain 1 Movement for 2 Actions if you or an ally within 3m succeeds a Dodge Roll or a Block Roll.