A monk uniting the powers of the red, blue and yellow dragon.


Role: Attacker


Uses Melee Weapons.

Uses STR for saves.

Default save height: Level + 10 STR.

Get the class Sheet
Check Melee Equipment for Elemental Monk

Skill Tree: Element: Fire

Warm Strike (Uncommon)

1 Action, Fire attack (Power + 4) a target within 1m.

Flaming Aura (Rare)

Special, Gain Flaming Aura (3 stacks).
~ Flaming Aura: After an action, deal Fire True Damage (Level + 5) to enemies within 1m.

Pulsing Fire (Epic)

1 Action, Inflict Pulsing Fire (4 stacks) on a target within 4m.
~ Pulsing Fire: After an action, take Fire True Damage (Level + 8).


Skill Tree: Element: Ice

Icy Storm (Uncommon)

1 Action, Ice attack (Power + 2) two targets within 1m.

Frozen Armor (Rare)

Special, Gain a Shield (Level + 8) and Frozen Armor.
~ Frozen Armor: When your shield is reduced to 0 deal Ice True damage (Level + 8) to the target that destroyed the shield.

Wall of Ice (Epic)

1 Action, Summon a Wall of Ice (4 stacks), in a straight line of 5 tiles with the center within 3m.
~ Wall of Ice (Impassable): If an enemy within 1m starts an Action or Special, deal True Damage (Level + 3) and attempt to inflict Movement - 2.


Skill Tree: Element: Lightning

Shocking Strike (Uncommon)

1 Action, Lightning attack (Power + 3) a target. If you dealt damage, Heal (4).

Lightning Rush (Rare)

1 Action, Gain Movement + 2 and move while dealing Lightning True Damage (10) on enemies within 1m. Each enemy can be hit once.

Converting Energy (Epic)

Special, Gain Converting Energy (6 stacks).
~ Converting Energy: Use a Reaction to remove Converting Energy to either Heal (10 + X) or gain Power + X. X is 3 per stacks used.


Skill Tree: Combined Elements

Elemental Destruction (Ultimate)

Special, Gain Armor + 10 (2 stacks), deal True Damage (Level + 10) and inflict Wave of Weakness (3 stacks) on enemies within 3m.
~ Wave of Weakness: When you are damaged by an elemental damage, take 10 True Damage.


Passive

Elemental Balance

Passive, After dealing elemental damage, gain Power + 2 on your next attack with a different element.